HARNESSED FLAME NEUTRAL

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Type: Follower
Rarity: Gold
Set: Basic (Rotation)
Cost: 3

Base:Stats: 2/1
Effect: Strike: Deal 2 damage to the enemy leader.
At the start of your turn, this follower combines with an allied Harnessed Glass to become Flame and Glass.

Evolved:Stats: 4/3
Effect: Strike: Deal 2 damage to the enemy leader.
At the start of your turn, this follower combines with an allied Harnessed Glass to become Flame and Glass.

Base Flair
I have no regrets. If I didn't burn Mother to death, Glass would have been killed!

Evolved Flair
Mother hated Glass and wanted to kill her, but I couldn't let that happen! I wanted to know Glass! She's a part of me after all. I had to protect her.

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Play
Attack
Evolve
Death