HARNESSED GLASS NEUTRAL

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Type: Follower
Rarity: Gold
Set: Basic (Rotation)
Cost: 3

Base:Stats: 1/2
Effect: Strike: Deal 1 damage to all enemy followers.
At the start of your turn, this follower combines with an allied Harnessed Flame to become Flame and Glass.

Evolved:Stats: 3/4
Effect: Strike: Deal 1 damage to all enemy followers.
At the start of your turn, this follower combines with an allied Harnessed Flame to become Flame and Glass.

Base Flair
I knew what I'd become. But I had to freeze Father, or he would have hurt Flame. I had no choice.

Evolved Flair
Father loved Flame—he only hated that she killed Mother. That's why I had to watch over Flame. I couldn't let her kill Father too.

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Play
Attack
Evolve
Death